Options
Num 1 – God Mode/Ignore Hits
Num 2 – Infinite HP
Num 3 – Infinite SH
Num 4 – Infinite BE
Num 5 – Infinite BU
Num 6 – Infinite Tachy Energy
Num 7 – Max Critical Chance
Num 8 – Max Drop Rate
Num 9 – Usable Items & Ammo Won’t Decrease ![]()
Num 0 – Super Shield Damage
Num . – Shield Damage Multiplier
Num + – Super Damage/One Hit Kills
Num – – Damage Multiplier
Num / – Defense Multiplier
Ctrl+Num 1 – Edit Money ![]()
Ctrl+Num 2 – Money Multiplier ![]()
Ctrl+Num 3 – Edit Important Items Amount ![]()
Ctrl+Num 4 – Edit Usable Items Amount ![]()
Ctrl+Num 5 – Edit Materials Amount ![]()
Ctrl+Num 6 – Edit Ammo Amount ![]()
Ctrl+Num 7 – Edit Fish Amount ![]()
Ctrl+Num 8 – Edit Miscellaneous Items Amount ![]()
Ctrl+Num 9 – Edit Clicked Item Amount ![]()
Alt+Num 1 – Infinite Exp ![]()
Alt+Num 2 – Exp Multiplier
Alt+Num 3 – Edit SP
Alt+Num 4 – Edit Max HP ![]()
Alt+Num 5 – Edit Max Shield ![]()
Alt+Num 6 – Edit Max Burst Energy ![]()
Alt+Num 7 – Edit Attack Power ![]()
Alt+Num 8 – Edit Damage To Shields ![]()
Alt+Num 9 – Edit Critical Rate ![]()
Alt+Num 0 – Edit Critical Damage ![]()
Alt+Num . – Edit HP Regen ![]()
Alt+Num + – Edit Shield Regen ![]()
Shift+F1 – Set Game Speed
Shift+F2 – Set Player Speed
Shift+F3 – Set AI Speed
Shift+F4 – Set Movement Speed
Shift+F5 – Set Attack Speed
Shift+F6 – Infinite Jumps
Shift+F7 – Set Jump Height
Shift+F8 – Set Gravity
















Out of nowhere now, when I activate the game, it crashes. I like the independent mode because it has more things to activate. Please update it.
This should be updated for the current trainer:
The game implements a timer that starts as soon as you jump, and gets back to zero once you touch the ground. If this timer reach 10 seconds, the character dies instantly.
Because of this mechanic, the “Infinite Jump” cheats are often frustrating; they aren’t truly infinite if the game’s internal “Death Clock” kills you 10 seconds after your first leap.
To solve this, the following “[b]No Fall Death Timer (True Infinite Airtime)[/b]” cheat neutralizes the fall timer, allowing you to stay airborne indefinitely without triggering the auto-death sequence:
Static Offset Version:
[code][ENABLE]
“SB-Win64-Shipping.exe”+1BA0345:
xorps xmm0,xmm0
db 90 90 90 90 90 90
[DISABLE]
“SB-Win64-Shipping.exe”+1BA0345:
db F3 41 0F 58 87 44 03 00 00[/code]
AOB Scan Version (maybe more compatible with future game updates):
[code][ENABLE]
// Find the instruction that adds time to the fall timer
// addss xmm0,[r15+00000344]
aobscanmodule(fallingTimerFix,$process,F3 41 0F 58 87 44 03 00 00)
registersymbol(fallingTimerFix)
fallingTimerFix:
xorps xmm0,xmm0
db 90 90 90 90 90 90
[DISABLE]
fallingTimerFix:
db F3 41 0F 58 87 44 03 00 00
unregistersymbol(fallingTimerFix)[/code]
Tested with Stellar Blade v1.4.1